Xcode 12.4.x for use on macOS 10.15 Catalina and later versions can be installed from the Mac App store. Xcode 11.3.1 for use on macOS 10.14 Mojave must now be installed by downloading it from Apple Developer Connection (ADC), which requires free registration. to notarise apps for distribution outside of the Mac App Store.to validate and upload apps to the Mac App Store or.the SDKs for iOS, iPadOS, watchOS and tvOS or.You only need to download and install the full Xcode development environment if you need: Xcode is a 12GB download which will take up 16GB of disk space. Carbon was intentionally limited to 32 bits by Apple and you should be aware that it and the ability to run 32 bit executables have been removed completely from macOS 10.15 Catalina and later versions which now only support 64 bit executables using Cocoa. While Carbon was once seen as a little more stable, with the release Lazarus 2.0.8 the 64 bit Cocoa Widget Set has now surpassed Carbon and should be considered seriously for any new projects. In general, this is about using both the Carbon and Cocoa Widget Sets. You can assist by replacing out of date information, either deleting it, or, if it may help someone working with a legacy project, moving it to the legacy information page. On the Legacy Information page, you will see older information that may be relevant if you are using older components. The detailed instructions assume a recent version of macOS on your Mac, a recent version of Xcode and/or Xcode command line tools from Apple and a recent version of Lazarus. 6.4 Building the FPC compiler from Mojave (10.14) onwards.6.2 Lazarus IDE - Unable to "run without debugging".6.1.1 The following rebuilding errors do not happen on Intel computers.6.1 Lazarus IDE v2.2.0 - rebuilding issue.
4.1.3 Building Lazarus Fixes 2.2 source.4.1.2 Updating Lazarus Fixes 2.2 source.4.1.1 Downloading Lazarus Fixes 2.2 source.4 Installing non-release versions of the Lazarus IDE.1.3 Step 3: FPC binaries and FPC source code.